The Technology, Programming and Robotics Department is particularly important from 3rd year Primary on when pupils tackle new technology challenges. From this year on, pupils begin to use Scratch and bMaker, which are the first programmes they work with through the use of blocks. With these programmes pupils complete their first projects with which they learn robotics and programming. What’s more they work in a team and develop their creativity and logical thinking; all through games.
In 5th and 6th year Primary they broaden their base and begin to program using code with the Swift Playground application on their iPads.
In 7th grade, to continue with the development of programming and robotics, pupils learn to develop video games for iPad with Scratch. They are also introduced into 3D design.
In 8th grade, pupils are introduced for the first time to textual programming languages using Processing, a language based on Java. 9th and 10th graders learn to build and program robotics projects using Arduino boards.
Sixth form students create their first databases using SQL and VisualBasic, they also design video games and apps for Android, which they can then use outside the school on their own devices.